Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
32
 
Medicine
20
 
Melee Weapons
20
 
Repair
32
 
Science
20
 
Small Guns
30
 
Sneak
15
 
Speech
17
 
Unarmed
17
 
Swift Learner
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Lockpick, Repair, and Small Guns
Level 2
Energy Weapons +3 (20), Explosives +3 (20), Science +3 (20), Melee Weapons +3 (20), Medicine +3 (20), Big Guns +1 (18)
Swift Learner
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