Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
19
 
Medicine
34
 
Melee Weapons
13
 
Repair
34
 
Science
19
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 8 EN 6 CH 3 IN 8 AG 8 LK 2
Energy Weapons, Medicine, and Repair
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