Strength
7
 
Perception
3
 
Endurance
1
 
Charisma
10
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
39
 
Big Guns
6
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
18
 
Repair
24
 
Science
24
 
Small Guns
14
 
Sneak
14
 
Speech
24
 
Unarmed
21
 
Level 1
ST 7 PE 3 EN 1 CH 10 IN 10 AG 5 LK 4
Barter, Unarmed, and Lockpick
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