Strength
9
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
28
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
28
 
Medicine
23
 
Melee Weapons
21
 
Repair
38
 
Science
23
 
Small Guns
15
 
Sneak
14
 
Speech
14
 
Unarmed
13
 
Swift Learner
Level 1
ST 9 PE 5 EN 5 CH 5 IN 10 AG 5 LK 1
Barter, Lockpick, and Repair
Level 2
Sneak +1 (14), Small Guns +2 (15), Energy Weapons +2 (15), Speech +1 (14), Explosives +12 (25), Big Guns +2 (15)
Swift Learner
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