Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
20
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
15
 
Repair
20
 
Science
20
 
Small Guns
35
 
Sneak
20
 
Speech
50
 
Unarmed
17
 
Intense Training
Swift Learner
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 7 IN 6 AG 5 LK 5
Speech, Small Guns, and Lockpick
Level 2
Small Guns +5 (35), Lockpick +3 (35), Speech +6 (40), Barter +1 (20), Science +1 (20)
Intense Training (IN)
Wired Reflexes
Level 3
Sneak +5 (20), Speech +10 (50), Repair +1 (20), Medicine +1 (20)
Swift Learner
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