Strength
6
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
1
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
11
 
Barter
7
 
Big Guns
40
 
Energy Weapons
25
 
Explosives
40
 
Lockpick
25
 
Medicine
7
 
Melee Weapons
17
 
Repair
7
 
Science
7
 
Small Guns
19
 
Sneak
19
 
Speech
22
 
Unarmed
25
 
Level 1
ST 6 PE 10 EN 10 CH 1 IN 1 AG 7 LK 5
Explosives, Speech, and Big Guns
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