Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
7
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
390
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
60
 
Big Guns
60
 
Energy Weapons
60
 
Explosives
60
 
Lockpick
80
 
Medicine
100
 
Melee Weapons
31
 
Repair
62
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
60
 
Unarmed
30
 
Adamantium Skeleton
Ant Sight
Better Criticals
Comprehension
Educated
Grim Reaper's Sprint
Gun Nut (2)
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Mysterious Stranger
Nerd Rage!
Silent Running
Sniper
Strong Back
Thief (2)
Toughness
Level 1
ST 5 PE 5 EN 5 CH 7 IN 5 AG 8 LK 5
Small Guns, Sneak, and Lockpick
Level 2
Sneak +5 (41), Small Guns +5 (46), Lockpick +4 (34), Speech +1 (20)
Gun Nut
Level 3
Sneak +4 (50), Small Guns +4 (50), Lockpick +6 (45), Repair +1 (21)
Thief
Level 4
Sneak +5 (55), Small Guns +5 (55), Lockpick +1 (46), Repair +4 (25)
Educated
Level 5
Sneak +5 (60), Small Guns +5 (60), Lockpick +3 (49), Repair +5 (30)
Comprehension
Level 6
Lockpick +1 (50), Speech +7 (27), Repair +5 (40), Science +5 (20)
Gun Nut
Level 7
Energy Weapons +5 (20), Lockpick +5 (60), Speech +3 (30), Repair +5 (45)
Thief
Level 8
Sneak +5 (70), Small Guns +5 (70), Repair +5 (50), Explosives +2 (17), Barter +1 (20)
Strong Back
Level 9
Speech +10 (40), Explosives +3 (20), Medicine +5 (20)
Lady Killer/Black Widow
Level 10
Explosives +5 (25), Medicine +13 (33)
Intense Training (LK)
Level 11
Speech +1 (41), Science +10 (30), Medicine +7 (40)
Mysterious Stranger
Level 12
Speech +9 (50), Science +9 (39)
Silent Running
Level 13
Science +9 (48), Medicine +9 (49)
Intense Training (PE)
Level 14
Energy Weapons +10 (32), Science +2 (50), Medicine +1 (50), Big Guns +5 (20)
Sniper
Level 15
Energy Weapons +8 (40), Explosives +3 (30), Barter +3 (23), Big Guns +4 (24)
Lawbringer
Ant Sight
Level 16
Energy Weapons +8 (50), Unarmed +4 (19), Barter +2 (25), Melee Weapons +3 (18), Big Guns +1 (25)
Better Criticals
Level 17
Unarmed +1 (20), Barter +6 (31), Melee Weapons +2 (20), Big Guns +9 (34)
Nerd Rage!
Level 18
Explosives +10 (42), Big Guns +8 (42)
Toughness
Level 19
Explosives +8 (50), Barter +2 (33), Big Guns +8 (50)
Adamantium Skeleton
Level 20
Barter +17 (50), Melee Weapons +1 (21)
Grim Reaper's Sprint
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Barter)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (62)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
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