Strength
4
 
Perception
10
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
2
 
Luck
5
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
21
 
Melee Weapons
13
 
Repair
36
 
Science
36
 
Small Guns
24
 
Sneak
9
 
Speech
17
 
Unarmed
15
 
Level 1
ST 4 PE 10 EN 5 CH 6 IN 8 AG 2 LK 5
Small Guns, Science, and Repair
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