Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
34
 
Repair
36
 
Science
21
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
19
 
Level 1
ST 7 PE 5 EN 7 CH 1 IN 8 AG 7 LK 5
Melee Weapons, Lockpick, and Repair
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