Strength
4
 
Perception
10
 
Endurance
2
 
Charisma
2
 
Intelligence
2
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.0
 
Skill Points
12
 
Barter
11
 
Big Guns
11
 
Energy Weapons
27
 
Explosives
42
 
Lockpick
42
 
Medicine
11
 
Melee Weapons
15
 
Repair
11
 
Science
11
 
Small Guns
27
 
Sneak
42
 
Speech
11
 
Unarmed
11
 
Level 1
ST 4 PE 10 EN 2 CH 2 IN 2 AG 10 LK 10
Sneak, Lockpick, and Explosives
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