Level 1
ST 6 PE 6 EN 5 CH 6 IN 6 AG 5 LK 6
Small Guns, Sneak, and Big Guns
Level 2
Sneak +1 (31), Small Guns +1 (31), Energy Weapons +1 (18), Lockpick +1 (18), Unarmed +4 (19), Speech +1 (18), Repair +1 (18), Explosives +1 (18), Barter +1 (18), Science +1 (23), Melee Weapons +1 (18), Medicine +1 (23), Big Guns +1 (31)
Daddy's Boy/Girl
Level 3
Energy Weapons +2 (20), Lockpick +2 (20), Unarmed +1 (20), Speech +2 (20), Repair +3 (21), Explosives +2 (20), Barter +2 (20), Melee Weapons +2 (20)
Daddy's Boy/Girl
Level 4
Sneak +1 (32), Small Guns +1 (32), Energy Weapons +2 (22), Lockpick +2 (22), Speech +1 (21), Repair +2 (23), Explosives +2 (22), Barter +2 (22), Science +1 (29), Melee Weapons +2 (22)
Educated
Level 5
Energy Weapons +2 (24), Lockpick +2 (24), Unarmed +4 (24), Speech +3 (29), Repair +1 (24), Explosives +2 (24), Barter +2 (29), Melee Weapons +2 (24), Big Guns +1 (32)
Scoundrel
Level 6
Sneak +2 (34), Small Guns +3 (35), Energy Weapons +1 (25), Lockpick +1 (25), Unarmed +1 (25), Speech +1 (30), Repair +1 (25), Explosives +1 (25), Barter +1 (30), Science +1 (35), Melee Weapons +1 (25), Medicine +2 (35), Big Guns +3 (35)
Daddy's Boy/Girl
Level 7
Sneak +1 (35), Small Guns +1 (41), Energy Weapons +2 (27), Lockpick +2 (27), Unarmed +2 (27), Speech +1 (31), Repair +2 (32), Explosives +2 (27), Barter +1 (31), Science +1 (36), Melee Weapons +2 (27), Medicine +1 (36), Big Guns +1 (36)
Gun Nut
Level 8
Energy Weapons +4 (31), Lockpick +4 (31), Unarmed +3 (30), Explosives +4 (31), Melee Weapons +4 (31)
Gun Nut
Level 9
Energy Weapons +3 (34), Lockpick +2 (33), Unarmed +5 (35), Speech +2 (33), Explosives +2 (33), Barter +3 (34), Melee Weapons +2 (33)
Gun Nut
Level 10
Energy Weapons +1 (35), Lockpick +2 (40), Speech +2 (35), Explosives +2 (35), Barter +1 (35), Science +4 (40), Melee Weapons +2 (35), Medicine +4 (40), Big Guns +1 (37)
Thief
Level 11
Energy Weapons +2 (37), Unarmed +2 (37), Speech +2 (37), Explosives +3 (38), Barter +5 (40), Melee Weapons +5 (40)
Thief
Level 12
Small Guns +2 (53), Energy Weapons +3 (40), Unarmed +3 (40), Speech +3 (40), Repair +3 (45), Explosives +2 (40), Big Guns +3 (40)
Thief
Level 13
Energy Weapons +2 (42), Unarmed +2 (42), Speech +2 (42), Repair +1 (46), Explosives +2 (47), Barter +2 (42), Science +2 (42), Melee Weapons +2 (47), Medicine +2 (42), Big Guns +2 (42)
Little Leaguer
Level 14
Sneak +1 (51), Small Guns +1 (54), Energy Weapons +2 (44), Lockpick +1 (51), Unarmed +2 (44), Speech +2 (44), Repair +2 (48), Barter +2 (44), Science +2 (44), Medicine +2 (44), Big Guns +2 (44)
Little Leaguer
Level 15
Energy Weapons +1 (45), Lockpick +1 (52), Unarmed +1 (45), Speech +6 (50), Repair +2 (50), Barter +1 (45), Science +6 (50), Medicine +1 (45)
Little Leaguer
Level 16
Energy Weapons +5 (50), Unarmed +4 (49), Barter +5 (55), Medicine +5 (50)
Scoundrel
Level 17
Sneak +1 (52), Small Guns +1 (55), Energy Weapons +2 (52), Unarmed +6 (55), Repair +2 (52), Science +5 (55), Medicine +2 (52)
Size Matters
Level 18
Sneak +1 (53), Energy Weapons +3 (55), Lockpick +3 (55), Explosives +3 (60), Barter +5 (60), Medicine +3 (70), Big Guns +1 (60)
Tag! (Medicine)
Level 19
Energy Weapons +5 (60), Lockpick +5 (60), Repair +6 (58), Melee Weapons +3 (60)
Scoundrel
Level 20
Sneak +7 (60), Unarmed +5 (60), Repair +2 (60), Science +5 (60)
Size Matters
Level 21
Sneak +3 (65), Lockpick +1 (61), Unarmed +3 (63), Speech +3 (63), Repair +3 (63), Science +3 (63), Melee Weapons +3 (63)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)