Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
35
 
Medicine
30
 
Melee Weapons
16
 
Repair
20
 
Science
20
 
Small Guns
16
 
Sneak
31
 
Speech
16
 
Unarmed
14
 
Level 1
ST 5 PE 7 EN 4 CH 5 IN 7 AG 5 LK 7
Lockpick, Sneak, and Energy Weapons
Bobblehead (Medicine)
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