Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
2
 
Intelligence
3
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
8
 
Big Guns
39
 
Energy Weapons
37
 
Explosives
37
 
Lockpick
22
 
Medicine
10
 
Melee Weapons
24
 
Repair
10
 
Science
10
 
Small Guns
10
 
Sneak
10
 
Speech
8
 
Unarmed
24
 
Level 1
ST 10 PE 9 EN 10 CH 2 IN 3 AG 3 LK 3
Energy Weapons, Big Guns, and Explosives
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