Level 1
ST 6 PE 5 EN 5 CH 5 IN 8 AG 6 LK 5
Small Guns, Repair, and Energy Weapons
Level 2
Sneak +4 (21), Lockpick +10 (25), Science +4 (25)
Gun Nut
Level 3
Sneak +4 (25), Small Guns +1 (38), Repair +9 (52), Medicine +4 (27)
Intense Training (IN)
Level 4
Sneak +3 (28), Small Guns +2 (40), Lockpick +5 (30), Repair +3 (55), Science +3 (30), Medicine +3 (30)
Educated
Bobblehead (Strength)
Bobblehead (Science)
Bobblehead (Repair)
Ant Sight
Pitt Fighter
Power Armor Training
Xenotech Expert
Rad Regeneration
Superior Defender
Level 5
Sneak +2 (30), Small Guns +15 (60), Lockpick +3 (35), Explosives +2 (19)
Gun Nut
Level 6
Sneak +6 (36), Lockpick +15 (50), Explosives +1 (20)
Bloody Mess
Level 7
Sneak +14 (50), Energy Weapons +8 (40)
Toughness
Level 8
Energy Weapons +10 (50), Science +10 (50), Medicine +2 (32)
Commando
Level 9
Explosives +14 (34), Medicine +8 (40)
Gunslinger
Level 10
Small Guns +6 (66), Explosives +16 (50)
Finesse
Level 11
Small Guns +4 (70), Energy Weapons +10 (60), Lockpick +8 (58)
Rad Resistance
Level 12
Small Guns +10 (80), Lockpick +2 (60), Repair +10 (80)
Strong Back
Level 13
Energy Weapons +10 (70), Lockpick +2 (62), Medicine +10 (50)
Silent Running
Big Book of Science => Science +1 (51)
Chinese Army: Special Ops Training Manual => Sneak +1 (61)
D.C. Journal of Internal Medicine => Medicine +1 (51)
Duck and Cover! => Explosives +1 (51)
Grognak the Barbarian => Melee Weapons +1 (20)
Guns and Bullets => Small Guns +1 (81)
Lying, Congressional Style => Speech +1 (16)
Nikola Tesla and You => Energy Weapons +1 (71)
Paradise Lost => Speech +1 (17)
Pugilism Illustrated => Unarmed +1 (16)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Tumblers Today => Lockpick +1 (63)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (16)
Big Book of Science => Science +1 (52)
Chinese Army: Special Ops Training Manual => Sneak +1 (62)
D.C. Journal of Internal Medicine => Medicine +1 (52)
Dean's Electronics => Repair +1 (81)
Lying, Congressional Style => Speech +1 (18)
Nikola Tesla and You => Energy Weapons +1 (72)
Level 14
Sneak +8 (70), Lockpick +7 (70), Speech +7 (25)
Sniper
Level 15
Small Guns +9 (95), Science +13 (65)
Gun Nut
Level 16
Energy Weapons +8 (80), Repair +4 (90), Explosives +5 (56), Science +5 (70)
Adamantium Skeleton
Level 17
Small Guns +5 (100), Explosives +4 (60), Science +5 (75), Medicine +8 (60)
Lawbringer
Level 18
Energy Weapons +7 (87), Lockpick +10 (80), Science +5 (80)
Action Boy/Girl
Level 19
Energy Weapons +3 (90), Lockpick +10 (90), Science +9 (89)
Light Step
Level 20
Lockpick +2 (92), Repair +10 (100), Barter +9 (25), Science +1 (90)
Grim Reaper's Sprint
Level 21
Energy Weapons +10 (100), Lockpick +8 (100), Science +4 (94)
Cyborg
Level 22
Sneak +16 (86), Science +6 (100)
Concentrated Fire
Level 23
Sneak +2 (88), Explosives +20 (80)
Puppies!
Level 24
Sneak +12 (100), Speech +10 (35)
Karmic Rebalance
Level 25
Speech +22 (57)
Intense Training (LK)
Level 26
Speech +22 (79)
Better Criticals
Level 27
Speech +21 (100), Barter +1 (26)
Mysterious Stranger
Level 28
Barter +17 (43), Melee Weapons +5 (25)
Explorer
Level 29
Barter +22 (65)
Warmonger
Level 30
Explosives +20 (100), Barter +2 (77)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ghoul Ecology