Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
480
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
70
 
Big Guns
80
 
Energy Weapons
95
 
Explosives
84
 
Lockpick
75
 
Medicine
95
 
Melee Weapons
80
 
Repair
95
 
Science
75
 
Small Guns
80
 
Sneak
80
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Comprehension
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Light Step
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Silent Running
Size Matters (3)
Solar Powered
Strong Back
Tag!
Toughness
Level 1
ST 4 PE 6 EN 7 CH 1 IN 8 AG 7 LK 7
Small Guns, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +1 (36), Speech +17 (40)
Intense Training (IN)
Ant Might
Covert Ops
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Small Guns +1 (50), Lockpick +4 (50), Repair +4 (40), Science +11 (50)
Lady Killer/Black Widow
Level 4
Repair +10 (50), Melee Weapons +9 (35), Medicine +1 (37)
Educated
Level 5
Sneak +20 (50), Medicine +3 (40)
Comprehension
Level 6
Unarmed +20 (50), Explosives +2 (30), Medicine +1 (41)
Toughness
Level 7
Explosives +20 (50), Medicine +3 (44)
Bloody Mess
Level 8
Energy Weapons +17 (45), Medicine +6 (50)
Strong Back
Level 9
Energy Weapons +5 (50), Barter +18 (36)
Size Matters
Level 10
Explosives +9 (59), Barter +14 (50)
Finesse
Level 11
Small Guns +2 (52), Explosives +1 (60), Science +10 (60), Medicine +10 (60)
Size Matters
Level 12
Small Guns +23 (75)
Silent Running
Level 13
Small Guns +5 (80), Repair +18 (68)
Fast Metabolism
Level 14
Unarmed +6 (56), Repair +17 (85)
Cyborg
Level 15
Sneak +9 (69), Unarmed +14 (70)
Light Step
Level 16
Sneak +11 (80), Melee Weapons +12 (62)
Tag! (Melee Weapons)
Level 17
Science +5 (65), Melee Weapons +18 (80)
Better Criticals
Level 18
Lockpick +13 (63), Science +10 (75)
Size Matters
Level 19
Energy Weapons +11 (71), Lockpick +12 (75)
Action Boy/Girl
Level 20
Energy Weapons +9 (80), Medicine +14 (74)
Grim Reaper's Sprint
Level 21
Explosives +17 (77), Medicine +6 (80)
Solar Powered
Level 22
Speech +20 (70), Explosives +3 (80)
Puppies!
Level 23
Repair +3 (88), Barter +20 (70)
Quantum Chemist
Level 24
Energy Weapons +1 (81), Repair +7 (95), Medicine +15 (95)
Ninja
Level 25
Energy Weapons +14 (95), Explosives +4 (84), Big Guns +5 (80)
Pyromaniac
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