Level 1
  
    ST 9 PE 5 EN 9 CH 1 IN 2 AG 9 LK 5
  
    Unarmed, Medicine, Lockpick
  
  
  
  Level 2
  
    Unarmed +12 (50)
  
    Intense Training (IN)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Strength)
  
    Bobblehead (Endurance)
  
    Bobblehead (Agility)
  
    Ant Sight
  
  
  
  Level 3
  
    Unarmed +14 (66)
  
    Intense Training (IN)
  
    Pitt Fighter
  
    Barkskin
  
  
  
  Level 4
  
    Unarmed +15 (81)
  
    Iron Fist
  
  
  
  Level 5
  
    Unarmed +15 (96)
  
    Iron Fist
  
    Bobblehead (Perception)
  
    Bobblehead (Luck)
  
    Bobblehead (Charisma)
  
    Bobblehead (Unarmed)
  
  
  
  Level 6
  
    Small Guns +1 (26), Energy Weapons +2 (21), Lockpick +1 (35), Speech +1 (10), Sneak +1 (26), Repair +1 (16), Explosives +1 (20), Barter +2 (11), Science +1 (16), Melee Weapons +1 (26), Big Guns +2 (27), Medicine +1 (31)
  
    Bloody Mess
  
  
  
  Level 7
  
    Small Guns +1 (27), Energy Weapons +2 (23), Lockpick +1 (36), Speech +1 (11), Repair +1 (17), Explosives +2 (22), Barter +2 (13), Science +1 (17), Melee Weapons +1 (27), Big Guns +2 (29), Medicine +1 (32)
  
    Toughness
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Medicine)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Speech)
  
  
  
  Level 8
  
    Small Guns +2 (39), Energy Weapons +1 (34), Lockpick +1 (47), Speech +2 (23), Sneak +2 (38), Repair +1 (28), Explosives +1 (33), Barter +1 (24), Science +1 (28), Melee Weapons +1 (38), Big Guns +1 (40), Medicine +1 (43)
  
    Rad Resistance
  
  
  
  Level 9
  
    Small Guns +2 (41), Energy Weapons +1 (35), Lockpick +1 (48), Speech +2 (25), Sneak +2 (40), Repair +1 (29), Explosives +1 (34), Barter +1 (25), Science +1 (29), Melee Weapons +1 (39), Big Guns +1 (41), Medicine +1 (44)
  
    Iron Fist
  
  
  
  Level 10
  
    Small Guns +1 (42), Energy Weapons +2 (37), Lockpick +1 (49), Speech +1 (26), Repair +1 (30), Explosives +2 (36), Barter +2 (27), Science +1 (30), Melee Weapons +1 (40), Big Guns +2 (43), Medicine +1 (45)
  
    Finesse
  
  
  
  Level 11
  
    Small Guns +1 (43), Energy Weapons +2 (39), Lockpick +1 (50), Speech +1 (27), Sneak +1 (41), Repair +1 (31), Explosives +2 (38), Barter +2 (29), Science +1 (31), Melee Weapons +1 (41), Big Guns +2 (45)
  
    Lead Belly
  
  
  
  Level 12
  
    Small Guns +1 (44), Energy Weapons +2 (41), Speech +1 (28), Sneak +1 (42), Repair +1 (32), Explosives +2 (40), Barter +2 (31), Science +1 (32), Melee Weapons +1 (42), Big Guns +2 (47), Medicine +1 (46)
  
    Life Giver
  
  
  
  Level 13
  
    Small Guns +1 (45), Energy Weapons +2 (43), Speech +1 (29), Sneak +1 (43), Repair +1 (33), Explosives +2 (42), Barter +2 (33), Science +1 (33), Melee Weapons +1 (43), Big Guns +2 (49), Medicine +1 (47)
  
    Strong Back
  
  
  
  Level 14
  
    Small Guns +1 (46), Energy Weapons +2 (45), Speech +1 (30), Sneak +1 (44), Repair +1 (34), Explosives +2 (44), Barter +2 (35), Science +1 (34), Melee Weapons +1 (44), Big Guns +1 (50), Medicine +2 (49)
  
    Adamantium Skeleton
  
  
  
  Level 15
  
    Small Guns +1 (47), Energy Weapons +2 (47), Speech +1 (31), Sneak +1 (45), Repair +2 (36), Explosives +2 (46), Barter +2 (37), Science +1 (35), Melee Weapons +2 (46), Medicine +1 (50)
  
    Lady Killer/Black Widow
  
  
  
  Level 16
  
    Small Guns +1 (48), Energy Weapons +2 (49), Speech +1 (32), Sneak +1 (46), Repair +2 (38), Explosives +2 (48), Barter +2 (39), Science +2 (37), Melee Weapons +2 (48)
  
    Action Boy/Girl
  
  
  
  Level 17
  
    Small Guns +2 (50), Energy Weapons +1 (50), Speech +1 (33), Sneak +1 (47), Repair +2 (40), Explosives +2 (50), Barter +2 (41), Science +2 (39), Melee Weapons +2 (50)
  
    Better Criticals
  
  
  
  Level 18
  
    Speech +3 (36), Sneak +3 (50), Repair +3 (43), Barter +3 (44), Science +3 (42)
  
    Paralyzing Palm
  
  
  
  Level 19
  
    Speech +4 (40), Repair +3 (46), Barter +4 (48), Science +4 (46)
  
    Chem Resistant
  
  
  
  Level 20
  
    Speech +5 (45), Repair +4 (50), Barter +2 (50), Science +4 (50)
  
    Solar Powered
  
  
  
  Level 21
  
    Speech +5 (50), Sneak +10 (60)
  
    Grim Reaper's Sprint
  
  
  
  Level 22
  
    Sneak +15 (75)
  
    Nerd Rage!
  
  
  
  Level 23
  
    Sneak +5 (80), Melee Weapons +10 (75)
  
    Tag! (Melee Weapons)
  
  
  
  Level 24
  
    Small Guns +1 (51), Energy Weapons +1 (51), Lockpick +1 (51), Speech +1 (51), Repair +1 (51), Explosives +1 (51), Barter +1 (51), Science +1 (51), Melee Weapons +5 (80), Big Guns +1 (51), Medicine +1 (51)
  
    Ninja (Melee Weapons)
  
  
  
  Level 25
  
    Small Guns +1 (52), Energy Weapons +2 (53), Lockpick +2 (53), Speech +1 (52), Repair +1 (52), Explosives +2 (53), Barter +2 (53), Science +1 (52), Big Guns +2 (53), Medicine +1 (52)
  
    Comprehension (Melee Weapons)
  
  
  
  Level 26
  
    Small Guns +2 (54), Energy Weapons +1 (54), Lockpick +1 (54), Speech +2 (54), Repair +2 (54), Explosives +1 (54), Barter +1 (54), Science +2 (54), Big Guns +1 (54), Medicine +2 (54)
  
    Nerves of Steel (Melee Weapons)
  
  
  
  Level 27
  
    Small Guns +1 (55), Energy Weapons +2 (56), Lockpick +2 (56), Speech +1 (55), Repair +1 (55), Explosives +2 (56), Barter +2 (56), Science +1 (55), Big Guns +2 (56), Medicine +1 (55)
  
    Rad Tolerance (Melee Weapons)
  
  
  
  Level 28
  
    Small Guns +1 (56), Energy Weapons +1 (67), Repair +1 (56), Barter +1 (57), Science +5 (60), Big Guns +1 (57), Medicine +5 (60)
  
    Cyborg (Melee Weapons)
  
    Booster Shot
  
    Rad Regeneration
  
  
  
  Level 29
  
    Small Guns +4 (60), Energy Weapons +1 (70), Speech +3 (58), Repair +1 (57), Barter +3 (60), Big Guns +3 (60)
  
    Intense Training (PE)
  
  
  
  Level 30
  
    Lockpick +4 (62), Speech +2 (60), Repair +5 (62), Explosives +2 (60), Science +2 (62)
  
    Nuclear Anomaly (Melee Weapons)