Strength
5
 
Perception
9
 
Endurance
7
 
Charisma
3
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
460
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
40
 
Big Guns
30
 
Energy Weapons
35
 
Explosives
54
 
Lockpick
100
 
Medicine
54
 
Melee Weapons
26
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
30
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Intense Training (2)
Life Giver
Mysterious Stranger
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 4 PE 7 EN 6 CH 2 IN 7 AG 7 LK 7
Small Guns, Speech, Lockpick
Bobblehead (Strength)
Level 2
Small Guns +2 (42), Repair +5 (30), Explosives +5 (25), Science +5 (25)
Gun Nut
Level 3
Small Guns +7 (49), Sneak +10 (35)
Thief
Level 4
Small Guns +1 (50), Speech +15 (40), Sneak +1 (36)
Educated
Rad Regeneration
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Luck)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Energy Weapons)
Ant Sight
Barkskin
Wired Reflexes
Power Armor Training
Level 5
Lockpick +1 (55), Sneak +6 (54), Explosives +1 (40), Science +13 (50)
Comprehension
Level 6
Repair +21 (63)
Bloody Mess
Level 7
Small Guns +18 (80), Speech +2 (54), Sneak +1 (55)
Toughness
Level 8
Lockpick +19 (74), Repair +2 (65)
Commando
Level 9
Speech +21 (75)
Strong Back
Level 10
Small Guns +20 (100), Lockpick +1 (75)
Finesse
Level 11
Repair +21 (86)
Mysterious Stranger
Level 12
Sneak +7 (62), Repair +14 (100)
Sniper
Level 13
Sneak +21 (93)
Silent Running
Level 14
Speech +14 (89), Sneak +7 (100)
Intense Training (AG)
Level 15
Lockpick +10 (85), Speech +11 (100)
Intense Training (AG)
Level 16
Lockpick +15 (100), Science +6 (71)
Tag! (Science)
Level 17
Science +21 (92)
Better Criticals
Level 18
Energy Weapons +1 (35), Barter +3 (25), Science +8 (100), Medicine +9 (41)
Action Boy/Girl
Level 19
Explosives +10 (50), Barter +2 (27), Medicine +9 (50)
Life Giver
Level 20
Explosives +4 (54), Barter +13 (40), Medicine +4 (54)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.