Strength
8
 
Perception
10
 
Endurance
9
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
11%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
11
 
Big Guns
90
 
Energy Weapons
86
 
Explosives
88
 
Lockpick
25
 
Medicine
62
 
Melee Weapons
90
 
Repair
19
 
Science
60
 
Small Guns
19
 
Sneak
19
 
Speech
11
 
Unarmed
90
 
Ant Might
Better Criticals
Chemist
Cyborg
Demolition Expert (3)
Educated
Finesse
Intense Training (2)
Iron Fist (3)
Nerd Rage!
Paralyzing Palm
Pyromaniac
Toughness
Level 1
ST 6 PE 9 EN 6 CH 2 IN 6 AG 6 LK 5
Big Guns, Melee Weapons, and Unarmed
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Ant Might
Duck and Cover! => Explosives +1 (26)
Pugilism Illustrated => Unarmed +1 (35)
Grognak the Barbarian => Melee Weapons +1 (37)
Level 2
Unarmed +17 (54)
Intense Training (EN)
Level 3
Melee Weapons +17 (54)
Intense Training (EN)
Level 4
Explosives +17 (43)
Educated
Level 5
Energy Weapons +3 (28), Unarmed +4 (60), Explosives +7 (50), Melee Weapons +6 (60)
Iron Fist
Level 6
Energy Weapons +20 (48)
Toughness
Level 7
Energy Weapons +12 (60), Explosives +8 (58)
Demolition Expert
Level 8
Energy Weapons +5 (65), Unarmed +5 (65), Explosives +2 (60), Melee Weapons +5 (65), Big Guns +3 (41)
Iron Fist
Level 9
Big Guns +20 (61)
Demolition Expert
Level 10
Big Guns +20 (81)
Finesse
Level 11
Science +20 (49)
Demolition Expert
Level 12
Science +1 (50), Medicine +19 (48)
Pyromaniac
Level 13
Science +8 (58), Medicine +12 (60)
Iron Fist
D.C. Journal of Internal Medicine => Medicine +1 (61)
D.C. Journal of Internal Medicine => Medicine +1 (62)
Level 14
Unarmed +5 (70), Explosives +4 (64), Science +2 (60), Melee Weapons +5 (70), Big Guns +4 (85)
Cyborg
Level 15
Unarmed +7 (77), Explosives +6 (70), Melee Weapons +7 (77)
Chemist
Level 16
Energy Weapons +5 (80), Unarmed +3 (80), Explosives +9 (79), Melee Weapons +3 (80)
Better Criticals
Level 17
Energy Weapons +5 (85), Unarmed +4 (84), Explosives +6 (85), Melee Weapons +5 (85)
Nerd Rage!
Level 18
Energy Weapons +1 (86), Unarmed +6 (90), Explosives +3 (88), Melee Weapons +5 (90), Big Guns +5 (90)
Paralyzing Palm
Would you like to comment? Sign up for new account, or sign in if you are already a member.