Strength
8
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
4
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
25%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
56
 
Big Guns
36
 
Energy Weapons
56
 
Explosives
56
 
Lockpick
57
 
Medicine
64
 
Melee Weapons
69
 
Repair
54
 
Science
100
 
Small Guns
53
 
Sneak
53
 
Speech
43
 
Unarmed
73
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Cannibal
Chemist
Commando
Comprehension
Contract Killer
Cyborg
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training
Iron Fist
Lady Killer/Black Widow
Lawbringer
Paralyzing Palm
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 5 EN 9 CH 1 IN 3 AG 8 LK 7
Explosives, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Science +14 (28)
Intense Training (AG)
Level 3
Science +14 (42)
Lady Killer/Black Widow
Level 4
Lockpick +6 (39), Science +1 (43), Medicine +7 (21)
Comprehension
Level 5
Medicine +14 (35)
Entomologist
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Level 6
Repair +3 (32), Explosives +6 (39), Medicine +5 (50)
Iron Fist
Level 7
Energy Weapons +11 (29), Repair +3 (35)
Toughness
Level 8
Sneak +1 (27), Small Guns +13 (39)
Bloody Mess
Level 9
Sneak +12 (39), Speech +2 (12)
Commando
Level 10
Unarmed +13 (39), Speech +1 (13)
Strong Back
Level 11
Barter +14 (24)
Finesse
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Level 12
Barter +14 (38)
Sniper
Level 13
Barter +3 (41), Melee Weapons +11 (33)
Cannibal
Level 14
Speech +8 (21), Melee Weapons +6 (39)
Lawbringer
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 15
Lockpick +1 (50), Speech +8 (29), Repair +4 (39), Explosives +1 (40)
Cyborg
Level 16
Sneak +1 (40), Small Guns +1 (40), Unarmed +9 (48), Speech +1 (30), Repair +1 (40), Melee Weapons +1 (40)
Better Criticals
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Level 17
Sneak +1 (51), Small Guns +1 (51), Energy Weapons +1 (50), Lockpick +1 (51), Unarmed +4 (62), Speech +1 (41), Repair +1 (51), Explosives +1 (51), Barter +1 (52), Melee Weapons +1 (51), Medicine +1 (61)
Action Boy/Girl
Level 18
Energy Weapons +2 (52), Lockpick +2 (53), Unarmed +1 (63), Repair +1 (52), Explosives +2 (53), Barter +2 (54), Melee Weapons +2 (53), Medicine +2 (63)
Chemist
Level 19
Sneak +1 (52), Small Guns +1 (52), Energy Weapons +1 (53), Lockpick +1 (54), Unarmed +7 (70), Repair +1 (53), Barter +1 (55), Melee Weapons +1 (54)
Paralyzing Palm
Level 20
Sneak +1 (53), Small Guns +1 (53), Energy Weapons +1 (54), Lockpick +1 (55), Unarmed +3 (73), Speech +2 (43), Repair +1 (54), Explosives +1 (54), Barter +1 (56), Melee Weapons +1 (55), Medicine +1 (64)
Grim Reaper's Sprint
Level 21
Melee Weapons +14 (69)
Contract Killer
Ant Sight
Wired Reflexes
Barkskin
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