Level 1
ST 4 PE 6 EN 4 CH 3 IN 8 AG 8 LK 7
Lockpick, Speech, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Medicine)
Level 2
Sneak +2 (26), Small Guns +1 (45), Lockpick +5 (40), Speech +11 (40)
Gun Nut
Ant Sight
Rad Regeneration
Level 3
Sneak +4 (35), Lockpick +8 (55), Repair +7 (36)
Thief
Level 4
Small Guns +4 (49), Speech +10 (50), Repair +4 (40), Science +1 (25)
Educated
Level 5
Sneak +15 (50), Small Guns +1 (50), Medicine +6 (40)
Comprehension
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Pugilism Illustrated => Unarmed +2 (18)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Paradise Lost => Speech +2 (52)
Level 6
Small Guns +10 (60), Lockpick +5 (60), Repair +7 (47)
Bloody Mess
Level 7
Sneak +10 (60), Speech +8 (60), Repair +3 (50), Science +1 (30)
Gunslinger
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Science)
Level 8
Sneak +5 (75), Energy Weapons +7 (39), Lockpick +5 (75), Speech +5 (75)
Commando
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Level 9
Sneak +13 (90), Small Guns +4 (74), Repair +5 (65)
Strong Back
Level 10
Small Guns +1 (75), Lockpick +21 (96)
Finesse
Level 11
Sneak +10 (100), Small Guns +8 (83), Lockpick +4 (100)
Daddy's Boy/Girl
Level 12
Small Guns +7 (90), Repair +15 (80)
Silent Running
Level 13
Energy Weapons +11 (50), Speech +8 (83), Medicine +3 (50)
Sniper
Level 14
Energy Weapons +10 (60), Speech +7 (90), Science +5 (50)
Robotics Expert
Level 15
Speech +2 (92), Science +10 (60), Medicine +10 (60)
Light Step
Level 16
Small Guns +10 (100), Speech +8 (100), Repair +4 (84)
Better Criticals
Level 17
Repair +16 (100), Explosives +6 (38)
Action Boy/Girl
Level 18
Energy Weapons +10 (70), Explosives +12 (50)
Concentrated Fire
Level 19
Energy Weapons +5 (85), Barter +1 (25), Science +10 (70), Big Guns +6 (22)
Cyborg
Level 20
Big Guns +22 (44)
Grim Reaper's Sprint
Level 21
Medicine +5 (65), Big Guns +17 (61)
Toughness
Level 22
Explosives +3 (53), Medicine +5 (70), Big Guns +14 (75)
Scrounger
Level 23
Explosives +7 (60), Science +10 (80), Big Guns +5 (80)
Explorer
Level 24
Energy Weapons +5 (90), Unarmed +2 (20), Big Guns +15 (95)
Mysterious Stranger
Level 25
Unarmed +7 (42), Explosives +10 (70), Big Guns +5 (100)
Tag! (Unarmed)
Level 26
Energy Weapons +10 (100), Unarmed +8 (50), Medicine +4 (74)
Warmonger (Unarmed)
Level 27
Unarmed +21 (71), Medicine +1 (75)
Nerves of Steel (Unarmed)
Level 28
Unarmed +19 (90), Medicine +3 (78)
Paralyzing Palm (Unarmed)
Level 29
Unarmed +10 (100), Barter +10 (35), Medicine +2 (80)
Adamantium Skeleton (Unarmed)
Level 30
Explosives +5 (78), Barter +15 (61), Medicine +2 (83)
Almost Perfect (Unarmed)
Power Armor Training
Barkskin