Level 1
ST 6 PE 7 EN 7 CH 1 IN 7 AG 7 LK 5
Repair, Small Guns, Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Power Armor Training
Ant Might
Hematophage
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +4 (50), Repair +4 (50), Explosives +4 (35), Science +2 (33), Medicine +4 (50)
Swift Learner
Level 3
Small Guns +4 (54), Lockpick +5 (36), Repair +4 (54), Science +1 (34), Medicine +4 (54)
Swift Learner
Level 4
Small Guns +5 (59), Lockpick +5 (41), Repair +3 (57), Science +2 (36), Medicine +3 (57)
Educated
Level 5
Small Guns +3 (62), Lockpick +9 (50), Repair +5 (62), Medicine +4 (61)
Swift Learner
Level 6
Small Guns +5 (67), Lockpick +5 (55), Repair +5 (67), Medicine +6 (67)
Toughness
Level 7
Small Guns +3 (75), Lockpick +5 (60), Repair +3 (75), Science +7 (43), Medicine +3 (70)
Gun Nut
Level 8
Small Guns +5 (80), Lockpick +5 (65), Repair +5 (80), Science +1 (44), Medicine +5 (75)
Commando
Level 9
Small Guns +5 (85), Lockpick +5 (70), Repair +5 (85), Science +1 (45), Medicine +5 (80)
Strong Back
Level 10
Small Guns +5 (90), Lockpick +5 (75), Repair +5 (90), Science +1 (46), Medicine +5 (85)
Finesse
Level 11
Small Guns +5 (95), Lockpick +6 (81), Repair +5 (95), Medicine +5 (90)
Mysterious Stranger
Level 12
Lockpick +14 (95), Science +2 (48), Medicine +5 (95)
Sniper
Level 13
Energy Weapons +14 (45), Lockpick +5 (100), Science +2 (50)
Life Giver
Level 14
Energy Weapons +10 (65), Science +10 (60), Medicine +1 (96)
Cyborg
Level 15
Energy Weapons +5 (70), Speech +1 (20), Science +15 (75)
Adamantium Skeleton
Level 16
Small Guns +5 (100), Energy Weapons +7 (77), Repair +5 (100), Medicine +4 (100)
Action Boy/Girl
Level 17
Science +21 (96)
Better Criticals
Level 18
Energy Weapons +17 (94), Science +4 (100)
Concentrated Fire
Level 19
Energy Weapons +6 (100), Big Guns +15 (46)
Scrounger
Level 20
Big Guns +21 (67)
Solar Powered