Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
15%
 
Hit Points
410
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
52
 
Big Guns
40
 
Energy Weapons
40
 
Explosives
85
 
Lockpick
95
 
Medicine
95
 
Melee Weapons
35
 
Repair
95
 
Science
90
 
Small Guns
95
 
Sneak
90
 
Speech
52
 
Unarmed
30
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Daddy's Boy/Girl (3)
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Light Step
Power Armor Training
Rad Regeneration
Silent Running
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 5 CH 4 IN 7 AG 7 LK 5
Lockpick, Small Guns, Repair
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Sneak +11 (30), Barter +6 (19)
Gun Nut
Level 3
Small Guns +1 (40), Lockpick +6 (40), Speech +7 (20), Repair +1 (40), Barter +1 (20), Medicine +1 (35)
Daddy's Boy/Girl
Hematophage
Level 4
Speech +7 (27), Barter +10 (30)
Educated
Level 5
Explosives +20 (39)
Comprehension
Level 6
Speech +3 (30), Explosives +1 (40), Science +16 (40)
Gunslinger
Level 7
Speech +10 (40), Barter +10 (40)
Toughness
Level 8
Sneak +10 (40), Big Guns +5 (20), Medicine +5 (40)
Strong Back
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 9
Small Guns +18 (75), Unarmed +3 (30)
Gun Nut
Level 10
Lockpick +5 (57), Melee Weapons +1 (30), Medicine +15 (57)
Finesse
Level 11
Lockpick +18 (75), Science +3 (60)
Daddy's Boy/Girl
Level 12
Small Guns +15 (90), Lockpick +5 (80), Big Guns +1 (33)
Silent Running
Level 13
Lockpick +10 (90), Medicine +11 (73)
Gun Nut
Level 14
Repair +21 (83)
Light Step
Level 15
Repair +7 (90), Medicine +14 (92)
Daddy's Boy/Girl
Level 16
Lockpick +5 (95), Sneak +8 (70), Repair +5 (95), Medicine +3 (95)
Action Boy/Girl
Level 17
Sneak +6 (76), Science +15 (80)
Better Criticals
Level 18
Sneak +14 (90), Science +7 (87)
Commando
Level 19
Explosives +18 (85), Science +3 (90)
Tag! (Explosives)
Level 20
Energy Weapons +9 (40), Melee Weapons +5 (35), Big Guns +7 (40)
Grim Reaper's Sprint
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