Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
38
 
Melee Weapons
13
 
Repair
38
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
32
 
Unarmed
13
 
Level 1
ST 5 PE 7 EN 5 CH 7 IN 10 AG 5 LK 1
Speech, Repair, and Medicine
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