Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
20
 
Big Guns
19
 
Energy Weapons
100
 
Explosives
17
 
Lockpick
95
 
Medicine
19
 
Melee Weapons
19
 
Repair
100
 
Science
39
 
Small Guns
19
 
Sneak
19
 
Speech
17
 
Unarmed
19
 
Animal Friend
Comprehension
Educated
Finesse
Intense Training (5)
Strong Back
Toughness
Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 5 LK 5
Repair, Lockpick, and Energy Weapons
Level 2
Energy Weapons +5 (35), Lockpick +5 (35), Repair +3 (35), Barter +3 (20)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Repair)
Level 3
Energy Weapons +4 (41), Lockpick +10 (47), Repair +3 (50)
Intense Training (PE)
Level 4
Energy Weapons +14 (55), Lockpick +3 (50)
Educated
Level 5
Energy Weapons +5 (60), Lockpick +10 (60), Repair +5 (55)
Comprehension
Level 6
Energy Weapons +5 (65), Lockpick +10 (70), Repair +5 (60)
Toughness
Level 7
Energy Weapons +10 (75), Repair +10 (70)
Intense Training (AG)
Level 8
Energy Weapons +5 (80), Lockpick +10 (80), Repair +5 (75)
Strong Back
Level 9
Energy Weapons +10 (90), Lockpick +5 (85), Repair +5 (80)
Intense Training (AG)
Level 10
Energy Weapons +10 (100), Lockpick +10 (95)
Animal Friend
Level 11
Repair +20 (100)
Finesse
Level 12
Science +20 (39)
Intense Training (LK)
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