Strength
2
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
14
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
33
 
Medicine
30
 
Melee Weapons
10
 
Repair
20
 
Science
35
 
Small Guns
22
 
Sneak
22
 
Speech
14
 
Unarmed
16
 
Level 1
ST 2 PE 6 EN 5 CH 4 IN 7 AG 8 LK 8
Energy Weapons, Lockpick, and Science
Bobblehead (Medicine)
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