Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
45
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
19
 
Sneak
26
 
Speech
22
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 1 IN 10 AG 7 LK 6
Lockpick, Repair, and Speech
Level 2
Sneak +7 (26), Lockpick +13 (45)
Swift Learner
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