Strength
9
 
Perception
9
 
Endurance
10
 
Charisma
10
 
Intelligence
9
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
55
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
46
 
Unarmed
39
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Tag!
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Science, Lockpick, and Explosives
Level 2
Energy Weapons +3 (20), Lockpick +3 (35), Repair +1 (20), Explosives +3 (35), Science +1 (35), Medicine +1 (20), Big Guns +5 (20)
Lady Killer/Black Widow
Level 3
Sneak +3 (20), Small Guns +4 (21), Speech +5 (20), Barter +5 (20)
Swift Learner
Level 4
Small Guns +2 (23), Energy Weapons +5 (25), Repair +5 (25), Big Guns +5 (25)
Educated
Level 5
Small Guns +7 (30), Energy Weapons +5 (30), Lockpick +1 (36), Repair +1 (26), Science +1 (36), Big Guns +5 (30)
Comprehension
Level 6
Small Guns +5 (35), Lockpick +4 (40), Repair +2 (28), Science +4 (40), Big Guns +5 (35)
Bloody Mess
Level 7
Small Guns +1 (36), Energy Weapons +6 (36), Lockpick +1 (41), Repair +4 (32), Explosives +1 (36), Science +1 (41), Medicine +5 (25), Big Guns +1 (36)
Gunslinger
Level 8
Small Guns +2 (38), Energy Weapons +2 (38), Lockpick +4 (45), Repair +6 (38), Explosives +2 (38), Science +2 (43), Big Guns +2 (38)
Entomologist
Level 9
Small Guns +3 (41), Energy Weapons +3 (41), Repair +2 (40), Explosives +2 (40), Science +2 (45), Medicine +5 (30), Big Guns +3 (41)
Child at Heart
Level 10
Small Guns +4 (45), Energy Weapons +4 (45), Lockpick +1 (46), Repair +1 (41), Explosives +5 (45), Science +1 (46), Big Guns +4 (45)
Scrounger
Level 11
Small Guns +2 (47), Energy Weapons +2 (47), Lockpick +4 (50), Repair +4 (45), Explosives +2 (47), Science +4 (50), Big Guns +2 (47)
Commando
Level 12
Small Guns +4 (51), Energy Weapons +4 (51), Lockpick +1 (51), Repair +2 (47), Explosives +4 (51), Science +1 (51), Big Guns +4 (51)
Strong Back
Bobblehead (Strength)
Level 13
Small Guns +2 (53), Energy Weapons +3 (54), Lockpick +3 (54), Repair +3 (50), Explosives +3 (54), Science +3 (54), Big Guns +3 (54)
Sniper
Level 14
Small Guns +4 (57), Energy Weapons +3 (57), Lockpick +3 (57), Repair +1 (51), Explosives +3 (57), Science +3 (57), Big Guns +3 (57)
Lawbringer
Level 15
Small Guns +3 (60), Energy Weapons +3 (60), Lockpick +3 (60), Repair +2 (53), Explosives +3 (60), Science +3 (60), Big Guns +3 (60)
Finesse
Level 16
Small Guns +1 (61), Energy Weapons +1 (61), Lockpick +1 (61), Repair +8 (61), Explosives +1 (61), Science +1 (61), Medicine +5 (35), Big Guns +2 (62)
Robotics Expert
Level 17
Small Guns +2 (63), Energy Weapons +2 (63), Lockpick +2 (63), Repair +2 (63), Explosives +2 (63), Science +2 (63), Medicine +7 (42), Big Guns +1 (63)
Action Boy/Girl
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 18
Small Guns +4 (67), Energy Weapons +3 (68), Lockpick +2 (67), Repair +2 (67), Explosives +2 (67), Science +2 (67), Medicine +1 (55), Big Guns +5 (68)
Concentrated Fire
Level 19
Small Guns +3 (70), Energy Weapons +2 (70), Lockpick +3 (70), Repair +3 (70), Explosives +3 (70), Science +3 (70), Medicine +2 (57), Big Guns +2 (70)
Better Criticals
Bobblehead (Energy Weapons)
Big Book of Science => Science +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Dean's Electronics => Repair +2 (72)
Grognak the Barbarian => Melee Weapons +2 (19)
Lying, Congressional Style => Speech +2 (22)
Nikola Tesla and You => Energy Weapons +2 (82)
Paradise Lost => Speech +2 (24)
Level 20
Lockpick +5 (75), Repair +3 (75), Explosives +5 (75), Science +3 (75), Big Guns +5 (75)
Tag! (Sneak)
Level 21
Small Guns +7 (77), Energy Weapons +3 (85), Lockpick +2 (77), Repair +2 (77), Explosives +2 (77), Science +2 (77), Medicine +1 (60), Big Guns +2 (77)
Grim Reaper's Sprint (Sneak)
Pugilism Illustrated => Unarmed +2 (17)
Tumblers Today => Lockpick +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Level 22
Sneak +5 (40), Small Guns +3 (80), Lockpick +1 (80), Repair +3 (80), Explosives +3 (80), Science +3 (80), Big Guns +3 (80)
Cyborg (Sneak)
Level 23
Small Guns +3 (83), Lockpick +3 (83), Repair +3 (83), Explosives +3 (83), Science +3 (83), Medicine +1 (61), Big Guns +5 (85)
Explorer (Sneak)
Level 24
Small Guns +3 (86), Lockpick +3 (86), Repair +3 (86), Explosives +3 (86), Science +3 (86), Medicine +5 (66), Big Guns +1 (86)
Quantum Chemist (Sneak)
Level 25
Small Guns +3 (89), Lockpick +3 (89), Repair +3 (89), Explosives +3 (89), Science +3 (89), Medicine +3 (69), Big Guns +3 (89)
Demolition Expert (Sneak)
Ant Might
Barkskin
Hematophage
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Covert Ops
Booster Shot
Auto Expert
Level 26
Small Guns +3 (95), Lockpick +3 (95), Repair +6 (95), Explosives +3 (92), Science +3 (95), Medicine +1 (70), Big Guns +2 (91)
Fast Metabolism (Sneak)
Level 27
Sneak +14 (64), Explosives +3 (95), Big Guns +4 (95)
Silent Running (Sneak)
Duck and Cover! => Explosives +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Level 28
Sneak +21 (87)
Intense Training (CH)
Level 29
Sneak +2 (89), Medicine +19 (89)
Demolition Expert (Sneak)
Level 30
Sneak +6 (100), Barter +9 (41), Medicine +6 (99)
Almost Perfect (Sneak)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (55)
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