Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
11
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
32
 
Melee Weapons
30
 
Repair
17
 
Science
17
 
Small Guns
34
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Level 1
ST 5 PE 8 EN 6 CH 3 IN 6 AG 7 LK 5
Small Guns, Medicine, and Melee Weapons
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