Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
32
 
Big Guns
16
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
31
 
Melee Weapons
18
 
Repair
16
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Power Armor Training
Level 1
ST 7 PE 7 EN 6 CH 6 IN 5 AG 6 LK 3
Energy Weapons, Barter, and Medicine
Power Armor Training
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Bobblehead (Intelligence)
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