Strength
5
 
Perception
6
 
Endurance
4
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
9
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
19
 
Medicine
60
 
Melee Weapons
17
 
Repair
23
 
Science
60
 
Small Guns
40
 
Sneak
21
 
Speech
9
 
Unarmed
15
 
Educated
Swift Learner (3)
Level 1
ST 5 PE 6 EN 4 CH 1 IN 8 AG 7 LK 9
Small Guns, Energy Weapons, and Science
Level 2
Explosives +6 (25), Science +12 (50)
Swift Learner
Level 3
Medicine +18 (41)
Swift Learner
Level 4
Science +9 (59), Medicine +9 (50)
Educated
Level 5
Small Guns +4 (40), Energy Weapons +6 (40), Science +1 (60), Medicine +10 (60)
Swift Learner
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