Level 1
ST 7 PE 5 EN 4 CH 1 IN 9 AG 7 LK 7
Small Guns, Sneak, and Repair
Level 2
Small Guns +10 (50), Lockpick +3 (19), Repair +6 (50)
Gun Nut
Bobblehead (Intelligence)
Level 3
Energy Weapons +10 (26), Lockpick +1 (20), Explosives +9 (25)
Intense Training (EN)
Bobblehead (Medicine)
Level 4
Sneak +5 (40), Small Guns +5 (55), Energy Weapons +4 (30), Repair +3 (55), Medicine +3 (39)
Educated
Level 5
Science +19 (45), Medicine +4 (43)
Gun Nut
Level 6
Lockpick +20 (40), Medicine +3 (46)
Bloody Mess
Level 7
Lockpick +5 (45), Melee Weapons +4 (24), Medicine +14 (60)
Toughness
Level 8
Sneak +10 (50), Small Guns +10 (70), Repair +3 (63)
Commando
Level 9
Energy Weapons +23 (53)
Strong Back
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 10
Sneak +15 (77), Small Guns +8 (90)
Finesse
Level 11
Sneak +18 (95), Science +5 (60)
Gun Nut
Level 12
Repair +17 (95), Science +6 (66)
Sniper
Level 13
Energy Weapons +15 (80), Lockpick +8 (65)
Silent Running
Level 14
Lockpick +14 (79), Science +9 (75)
Cyborg
Level 15
Lockpick +16 (95), Science +7 (82)
Lawbringer
Level 16
Science +8 (90), Melee Weapons +15 (51)
Action Boy/Girl
Level 17
Melee Weapons +23 (74)
Better Criticals
Level 18
Explosives +23 (60)
Concentrated Fire
Ant Might
Wired Reflexes
Level 19
Explosives +9 (69), Melee Weapons +14 (90)
Scrounger
Level 20
Explosives +21 (90), Medicine +2 (62)
Grim Reaper's Sprint