Strength
5
 
Perception
9
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
560
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
100
 
Big Guns
57
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
26
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
70
 
Unarmed
31
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Child at Heart
Commando
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Impartial Mediation
Intense Training
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
No Weaknesses
Pitt Fighter
Rad Absorption
Robotics Expert
Silent Running
Sniper
Solar Powered
Strong Back
Superior Defender
Toughness
Wired Reflexes
Level 1
ST 1 PE 6 EN 6 CH 6 IN 7 AG 8 LK 6
Speech, Science, and Lockpick
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Lockpick +17 (49)
Lady Killer/Black Widow
Level 3
Lockpick +1 (52), Science +16 (50)
Intense Training (PE)
Bobblehead (Lockpick)
Level 4
Small Guns +4 (25), Lockpick +13 (75)
Educated
Bobblehead (Intelligence)
Level 5
Speech +21 (53)
Child at Heart
Level 6
Science +21 (73)
Entomologist
Ant Sight
Level 7
Repair +21 (42)
Toughness
Level 8
Lockpick +11 (88), Speech +2 (55), Repair +8 (50)
Impartial Mediation
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Endurance)
Level 9
Repair +14 (75), Medicine +7 (39)
Bloody Mess
Big Book of Science => Science +1 (85)
Chinese Army: Special Ops Training Manual => Sneak +1 (35)
D.C. Journal of Internal Medicine => Medicine +1 (40)
Dean's Electronics => Repair +1 (76)
Guns and Bullets => Small Guns +1 (39)
Lying, Congressional Style => Speech +1 (69)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
Tumblers Today => Lockpick +1 (92)
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Pugilism Illustrated => Unarmed +1 (31)
Paradise Lost => Speech +1 (70)
Covert Ops
Wired Reflexes
Barkskin
Pitt Fighter
Booster Shot
Superior Defender
Ghoul Ecology
Level 10
Lockpick +3 (98), Science +8 (96), Medicine +10 (50)
Finesse
Level 11
Repair +11 (87), Medicine +10 (60)
Mysterious Stranger
Level 12
Repair +11 (98), Medicine +10 (70)
Robotics Expert
Level 13
Barter +21 (52)
Life Giver
Level 14
Barter +21 (73)
Cyborg
Level 15
Barter +21 (94)
Chemist
Level 16
Sneak +15 (50), Barter +6 (100)
Better Criticals
Level 17
Energy Weapons +6 (50), Explosives +10 (44), Medicine +5 (75)
Action Boy/Girl
Level 18
Medicine +21 (96)
Light Step
Level 19
Small Guns +18 (60), Energy Weapons +3 (53)
Commando
Level 20
Sneak +10 (60), Energy Weapons +7 (60), Explosives +4 (48)
Solar Powered
Level 21
Sneak +21 (81)
Grim Reaper's Sprint
Level 22
Explosives +21 (69)
Concentrated Fire
Level 23
Sneak +19 (100), Lockpick +2 (100)
Silent Running
Level 24
Small Guns +21 (81)
No Weaknesses
Level 25
Small Guns +19 (100), Repair +2 (100)
Strong Back
Level 26
Explosives +21 (90)
Nerves of Steel
Level 27
Energy Weapons +21 (81)
Fast Metabolism
Level 28
Energy Weapons +19 (100), Medicine +2 (98)
Rad Absorption
Level 29
Explosives +10 (100), Science +4 (100), Medicine +2 (100), Big Guns +5 (36)
Demolition Expert
Level 30
Big Guns +21 (57)
Sniper
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