Strength
10
 
Perception
6
 
Endurance
8
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
28%
 
Hit Points
550
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
43
 
Energy Weapons
100
 
Explosives
72
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
42
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Computer Whiz
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Impartial Mediation
Intense Training (4)
Iron Fist
Lawbringer
Mysterious Stranger
Nuclear Anomaly
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Regeneration
Scoundrel
Silent Running
Solar Powered
Superior Defender
Swift Learner
Tag!
Thief
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 4 EN 6 CH 5 IN 9 AG 4 LK 4
Speech, Medicine, and Science
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Ant Might
Level 2
Speech +11 (41), Repair +4 (29), Barter +4 (19), Medicine +1 (41)
Intense Training (LK)
Bobblehead (Melee Weapons)
Level 3
Small Guns +1 (14), Speech +9 (50), Repair +1 (30), Explosives +2 (25), Science +3 (48), Medicine +4 (50)
Daddy's Boy/Girl
Level 4
Small Guns +4 (18), Speech +10 (60), Barter +1 (20), Science +2 (50), Medicine +3 (53)
Educated
Level 5
Lockpick +9 (22), Speech +10 (75), Science +4 (54)
Scoundrel
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Sneak)
Level 6
Energy Weapons +5 (20), Lockpick +8 (32), Speech +5 (80), Repair +2 (32), Medicine +3 (56)
Intense Training (AG)
Level 7
Energy Weapons +4 (24), Lockpick +8 (40), Science +8 (62), Medicine +3 (59)
Toughness
Level 8
Lockpick +5 (45), Repair +8 (40), Explosives +2 (29), Science +1 (63), Medicine +7 (66)
Impartial Mediation
Booster Shot
Bobblehead (Agility)
Level 9
Small Guns +1 (23), Lockpick +5 (50), Speech +10 (90), Science +7 (70)
Swift Learner
Level 10
Energy Weapons +1 (25), Lockpick +2 (52), Speech +10 (100), Repair +1 (41), Barter +2 (27), Science +3 (73), Medicine +4 (70)
Mysterious Stranger
Auto Expert
Xenotech Expert
Bobblehead (Charisma)
Level 11
Small Guns +7 (35), Lockpick +2 (54), Repair +2 (48), Science +5 (78), Medicine +6 (76), Big Guns +1 (18)
Gun Nut
Level 12
Lockpick +5 (59), Barter +1 (30), Science +11 (89), Medicine +6 (82)
Fast Metabolism
Bobblehead (Lockpick)
Level 13
Small Guns +5 (40), Lockpick +6 (80), Barter +2 (32), Science +8 (97), Medicine +2 (84)
Thief
Level 14
Small Guns +10 (50), Lockpick +7 (87), Medicine +6 (90)
Lawbringer
Bobblehead (Medicine)
Bobblehead (Barter)
Level 15
Small Guns +10 (60), Lockpick +10 (97), Repair +1 (49), Explosives +1 (30), Barter +1 (43)
Cyborg
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Endurance)
Level 16
Small Guns +18 (100), Repair +1 (50), Barter +4 (47)
Tag! (Small Guns)
Covert Ops
Level 17
Energy Weapons +5 (40), Repair +15 (70), Barter +3 (50)
Gun Nut
Bobblehead (Repair)
Level 18
Sneak +3 (35), Energy Weapons +10 (50), Repair +10 (90)
Computer Whiz
Bobblehead (Science)
Bobblehead (Speech)
Level 19
Energy Weapons +5 (57), Unarmed +1 (30), Repair +10 (100), Explosives +5 (37), Barter +2 (52)
Intense Training (PE)
Dream Crusher
Power Armor Training
Pitt Fighter
Punga Power!
Level 20
Energy Weapons +13 (70), Unarmed +7 (37), Barter +2 (54), Melee Weapons +1 (36)
Grim Reaper's Sprint
Level 21
Sneak +7 (42), Energy Weapons +15 (85), Melee Weapons +1 (37)
Explorer
Level 22
Energy Weapons +5 (90), Unarmed +11 (48), Explosives +1 (38), Barter +6 (60)
Puppies!
Level 23
Sneak +8 (50), Unarmed +7 (55), Explosives +8 (46)
Iron Fist
Bobblehead (Energy Weapons)
Level 24
Sneak +3 (53), Unarmed +20 (75)
Escalator to Heaven
Level 25
Sneak +7 (60), Unarmed +8 (83), Explosives +1 (47), Barter +2 (62), Melee Weapons +1 (38), Big Guns +4 (34)
Solar Powered
Wired Reflexes
Rad Regeneration
Guns and Bullets => Small Guns +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (61)
Nikola Tesla and You => Energy Weapons +1 (100)
Paradise Lost => Speech +1 (100)
Big Book of Science => Science +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (48)
Duck and Cover! => Explosives +1 (49)
Duck and Cover! => Explosives +1 (50)
Level 26
Unarmed +17 (100), Explosives +3 (53), Barter +2 (64), Big Guns +1 (35)
Paralyzing Palm
Lying, Congressional Style => Speech +1 (100)
Level 27
Sneak +9 (70), Explosives +7 (60), Barter +6 (70), Big Guns +1 (36)
Warmonger
Barkskin
Level 28
Sneak +5 (85), Explosives +2 (62), Barter +10 (80), Melee Weapons +2 (40), Big Guns +4 (40)
Silent Running
Level 29
Sneak +15 (100), Explosives +8 (70)
Intense Training (EN)
Level 30
Explosives +2 (72), Barter +20 (100), Big Guns +1 (43)
Nuclear Anomaly
Ghoul Ecology
Superior Defender
Grognak the Barbarian => Melee Weapons +1 (41)
Grognak the Barbarian => Melee Weapons +1 (42)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Hematophage
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