Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
96
 
Energy Weapons
100
 
Explosives
66
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
36
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
82
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Child at Heart
Computer Whiz
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Here and Now
Intense Training (2)
Lawbringer
Mysterious Stranger
Night Person
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Regeneration
Scoundrel (2)
Size Matters
Solar Powered
Strong Back
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 4 EN 6 CH 4 IN 10 AG 4 LK 4
Speech, Medicine, and Science
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Energy Weapons +2 (15), Lockpick +3 (16), Unarmed +1 (18), Speech +12 (40), Medicine +2 (47)
Daddy's Boy/Girl
Power Armor Training
Nikola Tesla and You => Energy Weapons +1 (16)
Level 3
Lockpick +2 (18), Speech +10 (50), Repair +5 (35), Explosives +3 (16)
Gun Nut
Level 4
Small Guns +7 (27), Lockpick +1 (19), Speech +4 (54), Explosives +2 (18), Science +5 (50), Medicine +1 (48)
Educated
Bobblehead (Perception)
Bobblehead (Explosives)
Level 5
Small Guns +1 (28), Lockpick +9 (30), Speech +9 (63), Science +2 (52), Medicine +2 (50)
Child at Heart
Level 6
Small Guns +2 (30), Energy Weapons +2 (20), Lockpick +2 (32), Speech +12 (80), Barter +1 (19), Science +2 (54), Medicine +2 (52)
Scoundrel
Bobblehead (Melee Weapons)
Level 7
Small Guns +1 (31), Lockpick +2 (34), Speech +10 (95), Repair +5 (40), Barter +1 (25), Medicine +4 (56)
Scoundrel
Bobblehead (Speech)
Level 8
Small Guns +3 (34), Energy Weapons +1 (21), Lockpick +1 (35), Barter +4 (29), Science +5 (59), Medicine +7 (63), Big Guns +2 (34)
Size Matters
Bobblehead (Charisma)
Auto Expert
Rad Regeneration
Barkskin
Level 9
Small Guns +6 (40), Energy Weapons +3 (24), Lockpick +1 (36), Repair +3 (43), Barter +1 (32), Science +2 (61), Medicine +7 (70)
Fortune Finder
Bobblehead (Repair)
Level 10
Sneak +2 (17), Small Guns +4 (44), Lockpick +4 (40), Science +9 (70), Medicine +4 (74)
Here and Now
Level 11
Small Guns +3 (47), Energy Weapons +1 (25), Lockpick +4 (44), Barter +3 (35), Science +6 (76), Medicine +6 (80)
Intense Training (LK)
Level 12
Small Guns +3 (50), Lockpick +1 (45), Science +8 (84), Medicine +11 (91)
Fast Metabolism
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 13
Small Guns +10 (60), Lockpick +4 (49), Science +9 (93)
Night Person
Booster Shot
Pitt Fighter
Level 14
Small Guns +14 (74), Lockpick +3 (52), Repair +2 (55), Science +4 (97)
Lawbringer
Bobblehead (Sneak)
Bobblehead (Endurance)
Bobblehead (Small Guns)
Level 15
Sneak +1 (28), Small Guns +13 (97), Lockpick +7 (59), Unarmed +1 (21), Repair +1 (56)
Cyborg
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
Chinese Army: Special Ops Training Manual => Sneak +1 (30)
Duck and Cover! => Explosives +1 (31)
Level 16
Energy Weapons +1 (36), Lockpick +12 (86), Unarmed +3 (24), Repair +3 (59), Barter +4 (39)
Tag! (Lockpick)
Level 17
Lockpick +11 (99), Unarmed +3 (27), Repair +2 (61), Barter +6 (45), Big Guns +1 (37)
Intense Training (PE)
Xenotech Expert
Covert Ops
Bobblehead (Energy Weapons)
Level 18
Sneak +2 (32), Energy Weapons +3 (51), Unarmed +1 (28), Repair +9 (70), Explosives +3 (36), Barter +5 (50)
Computer Whiz
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 19
Sneak +3 (35), Energy Weapons +2 (53), Unarmed +2 (40), Repair +10 (80), Barter +6 (56)
Adamantium Skeleton
Bobblehead (Barter)
Hematophage
Paradise Lost => Speech +1 (100)
Dean's Electronics => Repair +1 (81)
Level 20
Energy Weapons +5 (58), Repair +10 (91), Barter +5 (71), Big Guns +3 (50)
Grim Reaper's Sprint
Bobblehead (Lockpick)
Bobblehead (Science)
Level 21
Sneak +1 (36), Energy Weapons +5 (63), Repair +9 (100), Explosives +4 (40), Barter +4 (75)
Explorer
Wired Reflexes
Ant Sight
Level 22
Sneak +6 (42), Energy Weapons +9 (74), Unarmed +2 (42), Explosives +1 (43), Barter +5 (80)
Puppies!
Level 23
Energy Weapons +11 (85), Unarmed +8 (50), Barter +4 (84)
Mysterious Stranger
Superior Defender
Level 24
Sneak +5 (47), Energy Weapons +8 (93), Unarmed +6 (56), Explosives +1 (44), Barter +3 (87)
Escalator to Heaven
Punga Power!
Level 25
Sneak +3 (50), Energy Weapons +7 (100), Barter +13 (100)
Solar Powered
Level 26
Sneak +7 (57), Unarmed +9 (65), Explosives +6 (50), Big Guns +1 (51)
Warmonger
Level 27
Sneak +3 (60), Unarmed +6 (71), Explosives +5 (55), Big Guns +9 (60)
Paralyzing Palm
Level 28
Sneak +2 (62), Unarmed +9 (80), Explosives +2 (57), Big Guns +10 (70)
Strong Back
Ghoul Ecology
Level 29
Unarmed +20 (100), Big Guns +3 (73)
Rad Absorption
D.C. Journal of Internal Medicine => Medicine +1 (100)
Level 30
Sneak +3 (75), Explosives +3 (66), Big Guns +17 (96)
Almost Perfect
Grognak the Barbarian => Melee Weapons +1 (36)
Lying, Congressional Style => Speech +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (76)
Chinese Army: Special Ops Training Manual => Sneak +1 (77)
Pugilism Illustrated => Unarmed +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (78)
Chinese Army: Special Ops Training Manual => Sneak +1 (79)
Chinese Army: Special Ops Training Manual => Sneak +1 (80)
Chinese Army: Special Ops Training Manual => Sneak +1 (81)
Chinese Army: Special Ops Training Manual => Sneak +1 (82)
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