Strength
10
 
Perception
10
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
8%
 
Hit Points
400
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
62
 
Big Guns
62
 
Energy Weapons
62
 
Explosives
62
 
Lockpick
62
 
Medicine
61
 
Melee Weapons
61
 
Repair
61
 
Science
61
 
Small Guns
61
 
Sneak
61
 
Speech
61
 
Unarmed
61
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Hematophage
Here and Now
Intense Training (8)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Sniper
Superior Defender
Swift Learner (3)
Thief
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 5 CH 6 IN 6 AG 6 LK 5
Repair, Sneak, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (30)
Chinese Army: Special Ops Training Manual => Sneak +1 (45)
Level 2
Small Guns +1 (30), Energy Weapons +1 (30), Lockpick +1 (30), Unarmed +3 (30), Speech +1 (45), Repair +1 (45), Explosives +1 (30), Barter +3 (32), Melee Weapons +1 (30), Medicine +1 (30), Big Guns +3 (30)
Swift Learner
Level 3
Small Guns +2 (32), Energy Weapons +2 (32), Lockpick +2 (32), Unarmed +1 (31), Explosives +2 (32), Science +2 (32), Melee Weapons +2 (32), Medicine +2 (32), Big Guns +2 (32)
Swift Learner
Level 4
Small Guns +1 (33), Energy Weapons +2 (34), Lockpick +2 (34), Unarmed +1 (32), Explosives +2 (34), Barter +2 (34), Science +1 (33), Melee Weapons +2 (34), Medicine +2 (34), Big Guns +2 (34)
Educated
Level 5
Small Guns +2 (35), Energy Weapons +2 (36), Lockpick +2 (41), Unarmed +3 (35), Explosives +2 (36), Barter +2 (36), Science +2 (35), Melee Weapons +1 (35), Medicine +2 (36), Big Guns +2 (36)
Thief
Level 6
Small Guns +2 (37), Energy Weapons +2 (38), Unarmed +2 (37), Explosives +2 (38), Barter +2 (38), Science +3 (38), Melee Weapons +3 (38), Medicine +2 (38), Big Guns +2 (38)
Swift Learner
Level 7
Small Guns +3 (40), Energy Weapons +2 (40), Unarmed +3 (40), Explosives +2 (40), Barter +2 (40), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40), Big Guns +2 (40)
Comprehension
Level 8
Small Guns +2 (42), Energy Weapons +2 (42), Lockpick +1 (42), Unarmed +2 (44), Explosives +2 (42), Barter +3 (43), Science +2 (42), Melee Weapons +2 (42), Medicine +2 (42), Big Guns +2 (44)
Intense Training (EN)
Level 9
Small Guns +2 (45), Energy Weapons +3 (46), Lockpick +3 (46), Explosives +3 (46), Barter +2 (46), Science +2 (45), Melee Weapons +2 (45), Medicine +2 (45), Big Guns +1 (46)
Intense Training (LK)
Level 10
Small Guns +2 (47), Energy Weapons +2 (48), Lockpick +1 (47), Unarmed +2 (47), Speech +1 (47), Repair +1 (47), Explosives +1 (47), Barter +2 (48), Science +2 (47), Melee Weapons +2 (47), Medicine +2 (47), Big Guns +2 (48)
Here and Now
Level 11
Small Guns +2 (49), Energy Weapons +1 (49), Lockpick +2 (49), Unarmed +2 (49), Speech +2 (49), Repair +2 (49), Explosives +2 (49), Barter +2 (50), Science +2 (49), Medicine +2 (49), Big Guns +1 (49)
Intense Training (ST)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 12
Energy Weapons +3 (52), Unarmed +2 (51), Speech +2 (51), Repair +2 (51), Explosives +3 (52), Barter +2 (52), Medicine +3 (52), Big Guns +3 (52)
Sniper
Level 13
Sneak +2 (53), Small Guns +1 (53), Energy Weapons +1 (53), Lockpick +1 (53), Unarmed +2 (53), Speech +2 (53), Repair +2 (53), Explosives +1 (53), Barter +2 (54), Science +1 (53), Melee Weapons +2 (55), Medicine +1 (53), Big Guns +2 (54)
Intense Training (ST)
Level 14
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +2 (57), Lockpick +2 (57), Unarmed +1 (54), Speech +1 (54), Repair +2 (55), Explosives +2 (57), Barter +1 (55), Science +2 (55), Medicine +2 (55), Big Guns +1 (55)
Intense Training (PE)
Level 15
Sneak +2 (57), Small Guns +2 (57), Unarmed +2 (56), Speech +2 (56), Repair +2 (57), Barter +2 (57), Science +2 (57), Melee Weapons +2 (57), Medicine +2 (57), Big Guns +2 (57)
Intense Training (PE)
Level 16
Sneak +2 (59), Small Guns +2 (59), Energy Weapons +1 (60), Unarmed +3 (59), Speech +3 (59), Explosives +1 (60), Barter +3 (60), Melee Weapons +2 (59), Big Guns +3 (60)
Intense Training (IN)
Level 17
Sneak +2 (61), Small Guns +2 (61), Lockpick +1 (62), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Barter +2 (62), Science +2 (61), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +2 (62)
Intense Training (PE)
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