Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert
Educated
Entomologist
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (3)
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 6 EN 6 CH 2 IN 7 AG 6 LK 6
Lockpick, Repair, and Small Guns
Level 2
Small Guns +1 (33), Energy Weapons +2 (19), Lockpick +2 (34), Repair +2 (36), Explosives +2 (19), Science +2 (21), Melee Weapons +2 (23), Medicine +2 (21), Big Guns +2 (19)
Intense Training (ST)
Bobblehead (Unarmed)
Bobblehead (Barter)
Ant Might
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Auto Expert
Barkskin
Level 3
Unarmed +6 (33), Speech +7 (26), Barter +4 (23)
Intense Training (IN)
Booster Shot
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
Level 4
Sneak +1 (28), Energy Weapons +1 (30), Explosives +1 (30), Barter +7 (30), Science +7 (30), Big Guns +1 (30)
Comprehension
Level 5
Sneak +4 (32), Energy Weapons +2 (32), Speech +6 (32), Explosives +2 (32), Barter +2 (32), Big Guns +2 (32)
Educated
Level 6
Sneak +2 (34), Energy Weapons +3 (35), Explosives +3 (35), Barter +3 (35), Science +5 (35), Medicine +2 (35), Big Guns +3 (35)
Toughness
Level 7
Sneak +3 (37), Energy Weapons +2 (37), Unarmed +4 (37), Speech +5 (37), Explosives +2 (37), Barter +2 (37), Medicine +1 (36), Big Guns +2 (37)
Bloody Mess
Level 8
Energy Weapons +3 (40), Explosives +3 (40), Barter +3 (40), Melee Weapons +5 (40), Medicine +4 (40), Big Guns +3 (40)
Strong Back
Level 9
Sneak +4 (41), Unarmed +4 (41), Speech +4 (41), Barter +1 (41), Science +6 (41), Melee Weapons +1 (41), Medicine +1 (41)
Commando
Level 10
Energy Weapons +3 (43), Explosives +3 (43), Barter +3 (44), Science +2 (43), Melee Weapons +4 (45), Medicine +3 (44), Big Guns +3 (43)
Finesse
Level 11
Sneak +3 (44), Small Guns +3 (46), Energy Weapons +1 (44), Unarmed +3 (44), Speech +3 (44), Barter +2 (46), Science +3 (46), Big Guns +3 (46)
Entomologist
Level 12
Sneak +3 (47), Small Guns +1 (47), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +3 (47), Speech +3 (47), Explosives +3 (46), Melee Weapons +2 (47), Medicine +2 (46)
Life Giver
Level 13
Sneak +1 (48), Small Guns +1 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +2 (49), Speech +2 (49), Explosives +2 (48), Barter +2 (48), Science +2 (48), Melee Weapons +1 (48), Medicine +2 (48), Big Guns +2 (48)
Sniper
Level 14
Sneak +1 (49), Small Guns +1 (49), Energy Weapons +2 (50), Lockpick +2 (50), Unarmed +1 (50), Speech +1 (50), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +1 (49), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +2 (50)
Gunslinger
Level 15
Sneak +1 (50), Energy Weapons +2 (52), Lockpick +2 (52), Explosives +10 (60), Barter +2 (52), Science +1 (50), Medicine +1 (51), Big Guns +2 (52)
Pyromaniac
Level 16
Sneak +3 (53), Small Guns +4 (53), Unarmed +3 (53), Speech +3 (53), Repair +3 (53), Melee Weapons +3 (53), Medicine +2 (53)
Better Criticals
Level 17
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +2 (54), Lockpick +2 (54), Unarmed +2 (55), Speech +2 (55), Barter +2 (54), Science +1 (51), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +2 (54)
Action Boy/Girl
Level 18
Small Guns +4 (59), Unarmed +4 (59), Speech +4 (59), Repair +3 (56), Melee Weapons +5 (60), Medicine +1 (56)
Silent Running
Level 19
Small Guns +1 (60), Energy Weapons +1 (55), Lockpick +1 (55), Unarmed +1 (60), Speech +1 (60), Repair +1 (57), Barter +1 (55), Science +9 (60), Medicine +4 (60), Big Guns +1 (55)
Robotics Expert
Level 20
Energy Weapons +5 (60), Lockpick +5 (60), Repair +1 (58), Barter +5 (60), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Sneak +1 (66), Small Guns +2 (62), Lockpick +2 (62), Repair +4 (62), Explosives +2 (62), Barter +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62), Big Guns +2 (62)
Cyborg
Level 22
Small Guns +3 (65), Unarmed +10 (70), Speech +5 (65), Science +3 (65)
Puppies!
Level 23
Lockpick +3 (65), Explosives +3 (65), Barter +3 (65), Science +5 (70), Melee Weapons +1 (63), Medicine +3 (65), Big Guns +3 (65)
Paralyzing Palm
Level 24
Lockpick +3 (68), Repair +1 (63), Explosives +3 (68), Barter +3 (68), Melee Weapons +5 (68), Medicine +3 (68), Big Guns +3 (68)
Quantum Chemist
Level 25
Sneak +9 (75), Melee Weapons +12 (80)
Explorer
Level 26
Sneak +5 (80), Small Guns +5 (70), Speech +5 (70), Repair +2 (65), Barter +2 (70), Big Guns +2 (70)
Ninja
Level 27
Energy Weapons +2 (72), Lockpick +4 (72), Repair +3 (68), Explosives +4 (72), Barter +2 (72), Medicine +4 (72), Big Guns +2 (72)
Intense Training (AG)
Level 28
Small Guns +3 (75), Unarmed +5 (75), Speech +5 (75), Science +5 (75), Medicine +3 (75)
Nerves of Steel
Level 29
Energy Weapons +3 (75), Lockpick +3 (75), Repair +6 (74), Explosives +3 (75), Barter +3 (75), Big Guns +3 (75)
Demolition Expert
Level 30
Small Guns +3 (84), Energy Weapons +1 (84), Lockpick +1 (84), Repair +6 (84), Explosives +1 (84), Science +1 (80), Melee Weapons +2 (84), Medicine +5 (84), Big Guns +1 (84)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Duck and Cover! => Explosives +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Guns and Bullets => Small Guns +2 (88)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Big Book of Science => Science +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (100)
Bobblehead (Science)
Ghoul Ecology
Xenotech Expert
Superior Defender
Punga Power!
Covert Ops
waster, over 15 years ago:
still looking for last skill books, unsure what fire and rad resist are at. Any advice for better perk combos would be appreciated (kind of wish I had adamantium skeleton)
waster, over 15 years ago:
would love to see unarmed damage listed, list of best characters, characters listed alphabetically and projected best weapons\armour.
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