Strength
2
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
17
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
25
 
Melee Weapons
9
 
Repair
40
 
Science
40
 
Small Guns
19
 
Sneak
19
 
Speech
17
 
Unarmed
15
 
Level 1
ST 2 PE 4 EN 5 CH 6 IN 10 AG 7 LK 6
Repair, Science, and Explosives
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