Strength
10
 
Perception
8
 
Endurance
7
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
8%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
8
 
Big Guns
37
 
Energy Weapons
22
 
Explosives
60
 
Lockpick
50
 
Medicine
16
 
Melee Weapons
36
 
Repair
55
 
Science
34
 
Small Guns
34
 
Sneak
16
 
Speech
8
 
Unarmed
20
 
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Educated
Gun Nut (3)
Pitt Fighter
Power Armor Training
Rad Regeneration
Level 1
ST 9 PE 7 EN 7 CH 1 IN 5 AG 5 LK 6
Explosives, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Luck)
Ant Sight
Rad Regeneration
Auto Expert
Barkskin
Level 2
Explosives +5 (42), Big Guns +10 (30)
Gun Nut
Bobblehead (Science)
Bobblehead (Melee Weapons)
Covert Ops
Level 3
Lockpick +10 (50), Repair +5 (46)
Gun Nut
Level 4
Explosives +8 (50), Big Guns +7 (37)
Educated
Big Book of Science => Science +1 (30)
Booster Shot
Power Armor Training
Pitt Fighter
Level 5
Repair +4 (55), Explosives +10 (60), Science +4 (34)
Gun Nut
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