Strength
5
 
Perception
3
 
Endurance
2
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
27
 
Melee Weapons
17
 
Repair
27
 
Science
42
 
Small Guns
34
 
Sneak
19
 
Speech
15
 
Unarmed
11
 
Level 1
ST 5 PE 3 EN 2 CH 4 IN 10 AG 6 LK 10
Small Guns, Science, and Explosives
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