Strength
3
 
Perception
9
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
9
 
Big Guns
19
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
27
 
Melee Weapons
13
 
Repair
42
 
Science
42
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
19
 
Level 1
ST 3 PE 9 EN 6 CH 1 IN 10 AG 1 LK 10
Science, Repair, and Energy Weapons
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