Strength
3
 
Perception
6
 
Endurance
3
 
Charisma
7
 
Intelligence
4
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
20
 
Big Guns
12
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
14
 
Melee Weapons
12
 
Repair
29
 
Science
14
 
Small Guns
41
 
Sneak
26
 
Speech
20
 
Unarmed
12
 
Level 1
ST 3 PE 6 EN 3 CH 7 IN 4 AG 10 LK 7
Small Guns, Repair, and Energy Weapons
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