Strength
3
 
Perception
10
 
Endurance
3
 
Charisma
10
 
Intelligence
10
 
Agility
3
 
Luck
1
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
23
 
Big Guns
9
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
38
 
Medicine
23
 
Melee Weapons
9
 
Repair
23
 
Science
38
 
Small Guns
9
 
Sneak
9
 
Speech
23
 
Unarmed
9
 
Level 1
ST 3 PE 10 EN 3 CH 10 IN 10 AG 3 LK 1
Science, Lockpick, and Energy Weapons
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