Strength
10
 
Perception
6
 
Endurance
4
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
3%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
30
 
Medicine
47
 
Melee Weapons
58
 
Repair
55
 
Science
30
 
Small Guns
60
 
Sneak
27
 
Speech
15
 
Unarmed
15
 
Auto Expert
Gun Nut
Hematophage
Intense Training (3)
Pitt Fighter
Level 1
ST 8 PE 5 EN 3 CH 3 IN 4 AG 7 LK 10
Small Guns, Repair, and Melee Weapons
Level 2
Medicine +14 (29)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Pitt Fighter
Level 3
Small Guns +2 (52), Repair +8 (50), Medicine +5 (46)
Intense Training (AG)
Auto Expert
Level 4
Lockpick +7 (26), Science +8 (25)
Gun Nut
Hematophage
Guns and Bullets => Small Guns +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (47)
Level 5
Lockpick +4 (30), Science +5 (30), Melee Weapons +6 (58)
Intense Training (AG)
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