Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
14
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
16
 
Melee Weapons
20
 
Repair
16
 
Science
31
 
Small Guns
29
 
Sneak
14
 
Speech
14
 
Unarmed
20
 
Level 1
ST 7 PE 6 EN 7 CH 4 IN 5 AG 4 LK 7
Small Guns, Lockpick, and Science
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