Strength
3
 
Perception
6
 
Endurance
2
 
Charisma
5
 
Intelligence
10
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
15
 
Big Guns
9
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
42
 
Medicine
35
 
Melee Weapons
11
 
Repair
33
 
Science
40
 
Small Guns
40
 
Sneak
23
 
Speech
15
 
Unarmed
9
 
Intense Training
Level 1
ST 3 PE 5 EN 2 CH 5 IN 10 AG 9 LK 6
Small Guns, Science, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (40), Lockpick +10 (42), Repair +8 (33)
Intense Training (PE)
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