Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
10
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
47
 
Medicine
26
 
Melee Weapons
16
 
Repair
41
 
Science
36
 
Small Guns
51
 
Sneak
20
 
Speech
10
 
Unarmed
18
 
Ant Sight
Intense Training (2)
Level 1
ST 5 PE 6 EN 6 CH 2 IN 8 AG 7 LK 6
Small Guns, Repair, and Lockpick
Level 2
Small Guns +16 (50), Science +2 (25)
Intense Training (IN)
Bobblehead (Intelligence)
Level 3
Lockpick +12 (45), Science +8 (36)
Intense Training (LK)
Ant Sight
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