Strength
6
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
15
 
Big Guns
19
 
Energy Weapons
47
 
Explosives
15
 
Lockpick
15
 
Medicine
19
 
Melee Weapons
17
 
Repair
34
 
Science
19
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
19
 
Swift Learner
Level 1
ST 6 PE 5 EN 7 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Small Guns, and Repair
Level 2
Energy Weapons +17 (47)
Swift Learner
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