Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
10
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
57
 
Medicine
40
 
Melee Weapons
16
 
Repair
30
 
Science
20
 
Small Guns
81
 
Sneak
20
 
Speech
25
 
Unarmed
16
 
Educated (2)
Gun Nut (2)
Level 1
ST 5 PE 7 EN 5 CH 2 IN 7 AG 7 LK 7
Small Guns, Lockpick, and Speech
Level 2
Small Guns +17 (57)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +7 (69), Medicine +10 (40)
Gun Nut
Level 4
Small Guns +6 (75), Lockpick +11 (46)
Educated
Level 5
Small Guns +6 (81), Lockpick +11 (57)
Educated
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