Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
360
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
100
 
Energy Weapons
17
 
Explosives
60
 
Lockpick
90
 
Medicine
25
 
Melee Weapons
15
 
Repair
100
 
Science
15
 
Small Guns
100
 
Sneak
27
 
Speech
15
 
Unarmed
17
 
Educated
Finesse
Gun Nut (3)
Gunslinger
Light Step
Size Matters (3)
Sniper
Strong Back
Thief
Toughness
Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 7 LK 6
Small Guns, Repair, and Big Guns
Level 2
Small Guns +6 (45), Lockpick +3 (20), Repair +3 (38), Big Guns +3 (35)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +5 (55), Repair +2 (45), Explosives +3 (20), Big Guns +5 (40)
Gun Nut
Level 4
Small Guns +5 (60), Lockpick +5 (25), Big Guns +5 (45)
Educated
Level 5
Small Guns +5 (70), Repair +5 (55), Explosives +3 (23), Big Guns +5 (50)
Gun Nut
Level 6
Small Guns +5 (75), Lockpick +3 (28), Repair +5 (60), Big Guns +5 (55)
Toughness
Level 7
Small Guns +5 (80), Lockpick +6 (34), Repair +5 (65), Explosives +2 (25)
Gunslinger
Level 8
Small Guns +5 (85), Lockpick +8 (42), Repair +5 (70)
Size Matters
Level 9
Small Guns +5 (90), Lockpick +8 (50), Repair +5 (75)
Strong Back
Level 10
Small Guns +5 (95), Lockpick +3 (53), Repair +5 (80), Explosives +5 (30)
Size Matters
Level 11
Small Guns +5 (100), Lockpick +3 (56), Repair +5 (85), Explosives +5 (35)
Size Matters
Level 12
Lockpick +8 (64), Repair +5 (90), Explosives +5 (40)
Sniper
Level 13
Lockpick +11 (75), Repair +5 (95), Explosives +2 (42)
Finesse
Level 14
Lockpick +10 (85), Repair +5 (100), Explosives +3 (45)
Light Step
Level 15
Sneak +3 (27), Explosives +15 (60)
Thief
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