Strength
3
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
5
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
340
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
12
 
Big Guns
70
 
Energy Weapons
50
 
Explosives
25
 
Lockpick
20
 
Medicine
21
 
Melee Weapons
12
 
Repair
82
 
Science
50
 
Small Guns
95
 
Sneak
25
 
Speech
12
 
Unarmed
20
 
Commando
Educated
Finesse
Gun Nut (2)
Size Matters
Swift Learner (3)
Toughness
Level 1
ST 3 PE 7 EN 7 CH 2 IN 5 AG 9 LK 7
Big Guns, Small Guns, and Repair
Level 2
Small Guns +1 (40), Explosives +5 (25), Science +9 (25)
Swift Learner
Level 3
Sneak +1 (25), Small Guns +10 (50), Repair +4 (35)
Swift Learner
Level 4
Small Guns +10 (60), Repair +5 (40)
Educated
Level 5
Small Guns +10 (70), Repair +5 (45), Big Guns +3 (38)
Swift Learner
Level 6
Small Guns +10 (85), Energy Weapons +1 (21), Repair +5 (55), Big Guns +2 (40)
Gun Nut
Level 7
Small Guns +5 (90), Energy Weapons +4 (25), Repair +5 (60), Medicine +4 (20)
Toughness
Level 8
Energy Weapons +8 (33), Repair +5 (65), Big Guns +5 (45)
Commando
Level 9
Energy Weapons +7 (40), Repair +5 (70), Science +1 (26), Big Guns +5 (65)
Size Matters
Level 10
Repair +4 (74), Science +14 (40)
Finesse
Level 11
Repair +3 (82), Science +10 (50), Big Guns +5 (70)
Gun Nut
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (21)
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